In No Man’s Sky, a wreck is usually an invitation to salvage. With Forsaken, it is also a place to go looking for ghosts. Hello Games’ Halloween update sends Travellers into derelict hulks, abandoned freighters, planetary dig sites and infested outposts in search of rare haunted technology and biological horrors.
The discoveries are more than eerie souvenirs. Enigmatic traders want the strange objects for their collections, giving explorers a reason to brave dangerous wrecks and bring something back. The result is a familiar game loop—venture out, find valuable cargo, return to trade—with a distinctly macabre twist.
Haunted salvage gets a shipbuilding payoff
Players can exchange the mementos they recover for biomechanical corvette modules, opening up new ways to shape their ships with organic, unsettling exteriors. Forsaken also adds new cockpits to uncover and an interior set inspired by a distant galaxy. For scavengers after a more personal kind of trophy, there are new weapon and spacesuit styles, including a larva tank helmet and a grub-firing multi-tool that requires preserved grubs.
That connection between exploration and construction gives the update a satisfying purpose beyond the thrill of entering a spooky location. A wreck becomes a source of materials; those materials can help create a ship that looks as strange as the places that supplied them. The haunting is not just scenery—it feeds into how players make their corner of the universe their own.
New routes through a familiar universe
Forsaken also adds features that change the texture of everyday play. Postal missions turn Travellers into delivery drivers, carrying packages across the galaxy. A radial weapon-selection menu and a minimal HUD answer long-running quality-of-life requests, while the update includes accessibility tweaks made as part of the work on the game’s iOS release.
One change could make space travel feel less like navigating a menu and more like following a point of light. Players can now lock on to a bright nearby star and warp towards it without first opening the galactic map. It is a small alteration with a larger design implication: the sky itself can become a travel guide, encouraging a more immediate, intuitive way to choose the next destination.
These additions arrive during a busy tenth-anniversary year for the game. Hello Games says Forsaken is its fifth major update of 2026, following Remnant, Xeno Arena, The Swarm and Cosmos. That run is notable not simply for its pace, but for how updates continue to give a game about boundless travel new reasons to stop, investigate and build.
A vast universe, now in a smaller package
Forsaken also marks the first time No Man’s Sky has come to iPhone and iPad. The mobile version includes more than 40 updates, with Forsaken available from day one, and is a single 4GB download. Owners of an iPhone 11 or newer, or a third-generation iPad Air or newer, can try the opening portion for free through the App Store.
Hello Games highlights custom touch controls and attention to battery life and device temperature as part of bringing the game to Apple’s mobile hardware. The free trial is a chance to sample the experience, not a statement that the full game is free. Still, putting such a large, exploratory game on phones and tablets gives players another way to drop into its universe—and makes accessibility and interface design part of the update’s story, not an afterthought.
Forsaken’s most intriguing idea is that the unknown can be both frightening and useful. The same darkness that hides a biological horror may also hold the part needed for a new ship, or the object a collector has been waiting for. In a universe built around going further, sometimes the most rewarding direction is toward the wreckage.